Wartune
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Archer Wiki

Go down

Archer Wiki Empty Archer Wiki

Post by Cryptix Mon Feb 25, 2013 10:32 am

Archer Wiki 394px-Archers
Archers are physical attackers, and tend to have about equal physical and magical defense. They excel at single-target damage, and rely primarily on Physical Attack.

Starting stats:
1 Armor
5 Strength
1 Intellect
5 Endurance
100 Charisma

Stats gained on level up:
+3 Strength
+1 Armor
+1 Endurance
+10 Charisma

Archer Gears:




Level 20 Synthesis (Blacksmith) Gear:
Moirai Bow (PATK +145) Requires synthesis of (5) Level 1 Crystaloids & 1 Broken Weapon
Moirai Helmet (PDEF/MDEF +92) Requires synthesis of (5) Level 1 Crystaloids and 1 Broken Helmet
Moirai Armor (PDEF/MDEF +85) Requires synthesis of (5) Level 1 Crystaloids and 1 Broken Armor
Moirai Necklace (HP +343) Requires synthesis of (5) Level 1 Crystaloids and 1 Broken Necklace

(2) Gear Set Bonus: Damage dealt +20

(4) Gear Set bonus: Bonus 5 rage points after each attack

"Broken" synthesis items found in multi-player dungeons (Hall of Heroes) or purchased using Crypt Tokens in the Catacombs Crypt Shop.

Nether Forest (Levels 20-25) drops Broken Weapon, Armor.

Claristun (Levels 25-30) drops Broken Weapon, Armor, Helmet, Necklace.

Level 20 Catacombs Shop Gear (25 Crypt Tokens for each item):
Phantom Engraved Soul (Jewelry): PATK +79, Enchant +9 (purple item)
Phantom Shadow (Jewelry): PATK +79, Enchant +9 (purple item)

(2) Gear Set Bonus: Crit damage receive rate -3%


Karnatog's Crest (Ring): HP +198, Enchant +9 (purple item)
Karnatog's Mark (Ring): HP +198, Enchant +9 (purple item)

(2) Gear Set Bonus: A chance to reduce rage consumption of a skill by 20% goooooooooooooooooooooood boyyyysssss!!!

Level 30 Synthesis (Blacksmith) Gear:


Phoenix Bow (PATK +239) Requires synthesis of (20) Level 2 Crystaloids & 1 Worn Weapon
Phoenix Cap (PDEF/MEDF +126) Requires synthesis of (20) Level 2 Crystaloids & 1 Worn Helmet
Phoenix Armor (PDEF/MDEF +157) Requries synthesis of (20) Level 2 Crystaloids & 1 Worn Armor
Heart of Phoenix (HP +495) Requires synthesis of (20) Level 2 Crystaloids & 1 Worn Necklace

(2) Gear Set Bonus: Damage dealt +80

(4) Gear Set Bonus: Bonus 10 rage points after each attack

"Worn" synthesis items found in multi-player dungeons (Hall of Heroes) or purchased using Crypt Tokens in the Catacombs Crypt Shop.

The Graveyard (Levels 30-35) drops Worn Weapon, Helmet.

The Bloodlands (Levels 35-40) drops Worn Weapon, Helmet, Armor, Necklace.

Level 30 Catacombs Shop Gear (100 Crypt Tokens for each item):
Eletos Medallion (Jewelry): PATK +118, Enchant +12 (purple item)
Unbending Eletos (Jewelry): PATK +118, Enchant +12 (purple item)

(2) Gear Set Bonus: Crit damage receive rate -5%


Wizard Demise (Ring): HP +296, Enchant +12 (purple item)
Wizard Greed (Ring): HP +296, Enchant +12 (purple item)

(2) Gear Set Bonus: A chance to reduce rage consumption of a skill by 30%

Level 35 Arena Shop Gear:
Night Hunter Bow (PATK +262) 900 Insignia
Night Hunter Cap (PDEF/MDEF +151) 500 Insignia
Night Hunter Armor (PDEF/MDEF +188) 700 Insignia
Night Hunter Brooch (HP +594) 300 Insignia

(2400 Insignia required for Level 35 Arena Shop set)

(2) Gear Set Bonus: Endurance +50

(3) Gear Set Bonus: Initial rage minimum 30

(4) Gear Set Bonus: Ignores an enemy's 1000 PDEF points

Level 40 Synthesis (Blacksmith) Gear:
Aerial Bow (PATK +300) Requires synthesis of (80) Level 3 Crystaloids & 1 Dismal Weapon
Aerial Cap (PDEF/MDEF +176) Requires synthesis of (80) Level 3 Crystaloids & 1 Dismal Helmet
Aerial Armor (PDEF +310/MDEF +131) Requires synthesis of (80) Level 3 Crystaloids & 1 Dismal Armor
Aerial Brooch (HP +693) Requires synthesis of (80) Level 3 Crystaloids & 1 Dismal Necklace

(2) Gear Set Bonus: Damage dealt +200

(4) Gear Set Bonus: Bonus 10 rage after each attack

"Dismal" synthesis items found in multi-player dungeons (Hall of Heroes) or purchased using Crypt Tokens in the Catacombs Crypt Shop.

The Void (Levels 40-45) drops Dismal Weapon, Helmet.

The Badlands (Levels 45-50) drops Dismal Weapon, Helmet, Armor, Necklace.

Level 40 Catacombs Shop Gear (200 Crypt Tokens for each item):
Aerial Jewel L (Jewelry): PATK +165, Enchant +15
Aerial Jewel R (Jewelry): PATK +165, Enchant +15

(2) Gear Set Bonus: Crit damage receive rate -7%


Aerial Ring L (Ring): HP +414, Enchant +15
Aerial Ring R (Ring): HP +414, Enchant +15

(2) Gear Set Bonus: A chance to reduce rage consumption of a skill by 40%

Level 45 Arena Shop Gear (Honor Rank required to equip)
Phantom Bow (PATK +360) Requires Champion Honor Rank and 1100 Insignia
Phantom Cap (PDEF/MDEF +211) Requires Private Honor Rank and 600 Insignia
Phantom Armor (PDEF/MDEF +262) Requires Champion Honor Rank and 800 Insignia
Phantom Brooch (HP +831) Requires Private Honor Rank and 500 Insignia

(3000 Insignia required for Level 45 Arena Shop set)

(2) Gear Set Bonus: Endurance +100

(3) Gear Set Bonus: Initial Rage Minimum +30

(4) Gear Set Bonus: Ignores an enemy's 1500 PDEF points

Honor Points earned in Battlegrounds, Insigina earned in Battlegrounds and PvP Team Arena challenge.

Level 50 Synthesis (Blacksmith) Gear:
Harpy Bow (PATK +###) Requires
Harpy Cap (PDEF/MDEF +###) Requires
Harpy Armor (PDEF/MDEF +###) Requires
Harpy Brooch (HP +###) Requires

Level 50 Catacombs Shop Gear (400 Crypt Tokens for each item):
Harpy Jewel L (Jewelry): PATK +236, Enchant +18
Harpy Jewel R (Jewelry): PATK +236, Enchant +18

(2) Gear Set Bonus: Crit damage receive rate -10%


Harpy Ring L (Ring): HP +528, Enchant +18
Harpy Ring R (Ring): HP +528, Enchant +18

(2) Gear Set Bonus: A chance to reduce rage consumption of a skill by 50%

Skills:

Acumen:

Passive
Level 1

Prerequisites: Commander Level 7
Description: Receive an extra 3 rage after each critical attack

Level 2 (Max)

Prerequisites: Commander Level 26
Description: Receive an extra 5 rage after each critical attack


Focused Attack:

Passive
Level 1

Prerequisites: Commander Level 14, Level 1 Acumen
Description: Physical Attack boost of 5%

Level 2

Prerequisites: Commander Level 26, Level 2 Acumen
Description: Physical Attack boost of 10%

Level 3 (Max)

Prerequisites: Commander Level 32
Description: Physical Attack boost of 15%

Bloodthirsty Strike;
Cooldown: 45 seconds
Rage Consumption: 25

Level 1

Pre-requisites: Commander Level 22, Level 2 Focused Attack
Description: Deals 120% damage to a single front-row target and converts 50% of the damage dealt to HP regen

Level 2

Prerequisites: Commander Level 34, Level 3 Focused Attack
Description: Deals 120% damage to a single front-row target and converts 60% of the damage dealt to HP regen
QTE: HP Regen increased by 10%

Level 3 (Max)

Prerequiste: Commander Lv.44
Description: Deals 120% damage to a single front-row target and converts 70% of the damage dealt to HP regen
QTE: HP Regen increased by 10%

Arrow Strike;
Cooldown: 1 second

Level 1

Prerequisites: Commander Level 1
Description: Deals 80%+15 damage to a random single enemy; crit rate increased by 20% and increases rage by 5 points

Level 2

Prerequisites: Commander Level 14
Description: Deals 85%+35 damage to a random single enemy; crit rate increased by 20% and increases rage by 5 points

Level 3

Prerequisites: Commander Level 24
Description: Deals 90%+55 damage to a random single enemy; crit rate increased by 20% and increases rage by 5 points

Level 4

Prerequisites: Commander Level 34
Description: Deals 95%+95 damage to a random single enemy; crit rate increased by 20% and increases rage by 5 points

Level 5 (Max)

Prerequisites: Commander Level 44
Description: Deals 100%+205 damage to a random single enemy; crit rate increased by 20% and increases rage by 5 points

Multi-Shot:
Cooldown: 5 seconds
Rage Consumption: 10

Level 1

Prerequisites: Commander Level 3, Level 1 Arrow Strike
Description: Randomly completes two attacks, with each attack dealing 45%+25 physical damage; crit rate +100%

Level 2

Prerequisites: Commander Level 16, Level 2 Arrow Strike
Description: Randomly completes two attacks, with each attack dealing 47%+50 physical damage; crit rate +100%
QTE: Damage boost of 25%

Level 3

Prerequisites: Commander Level 26, Level 3 Arrow Strike
Description: Randomly completes two attacks, with each attack dealing 49%+75 physical damage; crit rate +100%
QTE: Damage boost of 25%

Level 4

Prerequisites: Commander Level 36, Level 4 Arrow Strike
Description: Randomly completes two attacks, with each attack dealing 51%+100 physical damage; crit rate +100%
QTE: Damage boost of 25%

Level 5 (Max)

Prerequisites: Commander Level 46, Level 5 Arrow Strike
Description: Randomly completes two attacks, with each attack dealing 55%+150 physical damage; crit rate +100%
QTE: Damage boost of 25%

Delphic Sniper:
Cooldown: 60 seconds
Rage Consumption: 80

Level 1

Prerequisites: Commander Level 10, Level 1 Multi-Shot
Description: Deals 280%+380 damage to a random single enemy; crit rate increased by 20%

Level 2

Prerequisites: Commander Level 30, Level 3 Multi-Shot
Description: Deals 300%+432 damage to a random single enemy; crit rate increased by 20%
QTE: Damage increase of 25%

Level 3 (Max)

Prerequisites: Commander Level 46, Level 5 Multi-Shot
Description: Deals 320%+505 damage to a random single enemy; crit rate increased by 20%
QTE: Damage increase of 25%


Lunatic Fire:
Cooldown: 20 seconds
Rage Consumption: 45

Level 1

Prerequisites: Commander Level 20, Level 1 Delphic Sniper
Description: Deals 85% physical damage to all enemies; crit rate increased by 10

Level 2

Prerequisites: Commander Level 30
Description: Deals 96% physical damage to all enemies; crit rate increased by 10
QTE: Damage boost of 25%

Level 3

Prerequisites: Commander Level 40, Level 2 Delphic Sniper
Description: Deals 104% physical damage to all enemies; crit rate increased by 10
QTE: Damage boost of 25%

Level 4 (Max)

Prerequisites: Commander Level 50, Level 3 Delphic Sniper
Description: Deals 134% physical damage to all enemies; crit rate increased by 10
QTE: Damage boost of 25%

Delphic Death Star:

Cooldown: 60 seconds
Rage Consumption: 100

Level 1

Prerequisites: Commander Level 24, Level 1 Lunatic Fire, Level 1 Bloodthirsty Strike
Description: Deals 189%+315 physical damage to 2 to 4 random enemies and has a 50% chance to cause the enemy to lose a turn; crit rate increased by 20%

Level 2 (Max)

Prerequisites: Commander Level 44, Level 3 Lunatic Fire, Level 2 Bloodthirsty Strike
Description: Deals 202%+383 physical damage to 2 to 4 random enemies and has a 50% chance to cause the enemy to lose a turn; crit rate increased by 20%
QTE: Damage boost of 25%

Poison Arrow:

Cooldown: 25 seconds
Rage Consumption: 20

Level 1

Prerequisites: Commander Level 12
Description: Deals 44% physical damage to a random single enemy; reduces HP by 44% of physical damage; lasts 3 turns

Level 2

Prerequisites: Commander Level 30
Description: Deals 52% physical damage to a random single enemy; reduces HP by 52% of physical damage; lasts 3 turns
QTE: Duration +1

Level 3 (Max)

Prerequisites: Commander Level 42
Description: Deals 64% physical damage to a random single enemy; reduces HP by 64% of physical damage; lasts 3 turns
QTE: Duration +1

Deep Freeze:

Cooldown: 30 seconds
Rage Consumption: 35

Level 1

Prerequisites: Commander Level 20, Level 1 Poison Arrow
Description: Deals 162%+150 physical damage to a single rear enemy and reduces casting speed by 100%; lasts 2 turns

Level 2

Prerequisites: Commander Level 32, Level 2 Poison Arrow
Description: Deals 169%+195 physical damage to a single rear enemy and reduces casting speed by 100%; lasts 2 turns
QTE: Duration +1

Level 3

Prerequisites: Commander Level 38
Description: Deals 175%+260 physical damage to a single rear enemy and reduces casting speed by 100%; lasts 2 turns
QTE: Duration +1

Level 4 (Max)

Prerequisites: Commander Level 48, Level 3 Poison Arrow
Description: Deals 195%+390 physical damage to a single rear enemy and reduces casting speed by 100%; lasts 2 turns
QTE: Duration +1

Armor Piercer:


Cooldown: 1 seconds
Rage Consumption: 35

Level 1

Prerequisites: Commander Level 36, Level 2 Deep Freeze
Description: Deals 140%+100 physical damage to a single rear target, physical defense reduced by 100, lasts 3 turns. Defense reduction can be stacked a maximum of 4 times

Level 2

Prerequisites: Commander Level 44, Level 3 Deep Freeze
Description: Deals 155%+200 physical damage to a single rear target, physical defense reduced by 150, lasts 3 turns. Defense reduction can be stacked a maximum of 4 times
QTE: Damage boost of 25%

Level 3 (Max)

Prerequisites: Commander Level 54, Level 4 Deep Freeze
Description: Deals 175%+390 physical damage to a single rear target, physical defense reduced by 250, lasts 3 turns. Defense reduction can be stacked a maximum of 4 times
QTE: Damage boost of 25%


Eye of the Eagle:

Passive

Level 1

Prerequisites: Commander Level 8
Description: Increases Crit Rate and max HP by 10%

Level 2 (Max)

Prerequisites: Commander Level 18
Description: Increases Crit Rate and max HP by 20%

Battle Prowess:

Passive

Level 1

Prerequisites: Commander Level 20, Level 1 Eye of the Eagle
Description: After a crit, boosts damage dealt by all teammates by 1%. Stackable up to 5 times; lasts 5 turns

Level 2 (Max)

Prerequisites: Commander Level 40, Level 2 Eye of the Eagle
Description: After a crit, boosts damage dealt by all teammates by 2%. Stackable up to 5 times; lasts 5 turns


Scatter Shot:

Cooldown: 15 seconds
Rage Consumption: 30

Level 1

Prerequisites: Commander Level 22, Level 1 Battle Prowess
Description: Debuffs one positive buffs for all enemies

Level 2

Prerequisites: Commander Level 40, Level 2 Battle Prowess
Description: Debuffs two positive buffs for all enemies
QTE: Rage decreases by 10

Level 3 (Max)

Prerequisites: Commander Level 50
Description: Debuffs three positive buffs for all enemies
QTE: Rage decreases by 10

Incendiary Shot:

Cooldown: 45 seconds
Rage Consumption: 65

Level 1

Prerequisites: Commander Level 44, Level 2 Armor Piercer, Level 1 Scatter Shot
Description: Deals 195%+390 damage to a single random target and spreads 50% of damage dealt to all enemies within 1 square. In addition, reduces damage by 30% for all targets currently under buffs. Lasts 3 turns.

Level 2 (Max)

Prerequisites: Commander Level 54, Level 3 Armor Piercer, Level 2 Scatter Shot
Description: Deals 220%+450 damage to a single random target and spreads 50% of damage dealt to all enemies within 1 square. In addition, reduces damage by 30% for all targets currently under buffs. Lasts 3 turns.
QTE: Damage boost of 25%

Cryptix
Admin

Posts : 10
Join date : 2013-02-17

https://wartune.iftopic.com

Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum